
This ending serves as the basis of the Another Days scenario in To Heart 2: Another Days, which allows the player to pursue an additional seven heroines. In all versions, the game also contains a bad ending in which the player is unable to pursue the other scenarios. In order to view all of the plot lines, the player will have to replay the game multiple times and make different decisions to progress the plot in an alternate direction. This is expanded to ten plot lines in subsequent versions with the addition of Sasara's scenario. In the PlayStation 2 version, there are nine plot lines that the player will have the chance to experience, one for each of the heroines in the story except Sango and Ruri, who share the same plot line. This mechanism determines which direction the player will progress into, but influences the plot only during Konomi's and Karin's plot lines. Text progression pauses at these points, and depending on the choices that the player makes, the affection rate of the heroine associated with the event will either increase, decrease, or remain the same. Every so often, the player will also come to a "decision point", where he or she is given the chance to choose from multiple options. Each choosable location is accompanied by an image of a heroine in order to allow the choices to be easier to make.


Īt the end of each school day, the player will be given the option to navigate to various locations within the game's setting. Depending on the time of the day and the player's actions, he or she may be presented one of three types of events: mandatory events, which occur automatically during certain points in the game's plot line temporary events, which occur during certain periods of time only if specific conditions are met or after school events, which occur at the end of each school day. These segments illustrate the events that occur during Takaaki's commute to school, during school, after school, and after he returns home at the end of each day. The game divides each school day of the storyline into four segments. To Heart 2 follows a linear plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. Its gameplay requires little player interaction as much of the game's duration is spent on reading the text that superimposes the screen, which represents the story's narrative and dialogue. To Heart 2 is a "novel-type adventure game" in which the player assumes the role of Takaaki Kōno. Three manga series, thirteen manga anthologies, three Internet radio shows, two drama CDs and one novel adaptation based on To Heart 2 have also been produced.Īverage dialogue and narrative in To Heart 2 depicting the main character Takaaki talking to Manaka.
#To heart 2 tamaki series#
There have been five anime adaptations of To Heart 2: a television anime adaptation produced by Oriental Light and Magic, which was first broadcast in Japan between Octoand Januand four original video animation series produced by Aquaplus and Chaos Project.

To Heart 2 has since received a sequel entitled To Heart 2: Another Days, which was released on Februfor Windows, and has also made transitions to other media. The gameplay in To Heart 2 follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the appeal of the female main characters. This derives from the game's predecessor, To Heart, as it was originally released with adult content.
#To heart 2 tamaki windows#
The Windows port is an adult game entitled To Heart 2 XRATED, and it was released on December 22, 2005.
#To heart 2 tamaki portable#
To Heart 2 was first released for the PlayStation 2 on Decemas an all-ages title, and was followed by Microsoft Windows and PlayStation Portable versions. To Heart 2 ( トゥハート2 Tu Hāto 2 ?) is a Japanese romance visual novel developed by Leaf and published by Aquaplus.
